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Steam News26 June 20251y ago

Quality of Life & Balancing

Quality of Life Changes Added a Tutorial, teaching the basics of the game Improved Tooltips and how they are displayed during deck building Improved Path Building, making it more intuitive and easier to build Added a Gu

In this update1

Full notes

Full Party Demon update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

7 fixes4 additions7 changes1 removal
  • Gameplay
  • UI and audio
  • Balance
  • Fixes
addedQuality of Life ChangesAdded a Tutorial, teaching the basics of the game
changedQuality of Life ChangesImproved Tooltips and how they are displayed during deck building
changedQuality of Life ChangesImproved Path Building, making it more intuitive and easier to build
addedQuality of Life ChangesAdded a Guest Warning every time a guest appears in a wave
addedQuality of Life ChangesAdded a UI Screen showcasing every Intruder and guest appearing before a wave
changedQuality of Life ChangesImproved UI when placing a Room. Now the shop hides when placing a room, and tiles highlight properly, showcasing where you can place a Room

Party Demon changes

addedAdded a Tutorial, teaching the basics of the game
changedImproved Tooltips and how they are displayed during deck building
changedImproved Path Building, making it more intuitive and easier to build
addedAdded a Guest Warning every time a guest appears in a wave
addedAdded a UI Screen showcasing every Intruder and guest appearing before a wave

Quality of Life Changes

  • Added a Tutorial, teaching the basics of the game

  • Improved Tooltips and how they are displayed during deck building

  • Improved Path Building, making it more intuitive and easier to build

  • Added a Guest Warning every time a guest appears in a wave

  • Added a UI Screen showcasing every Intruder and guest appearing before a wave

  • Improved UI when placing a Room. Now the shop hides when placing a room, and tiles highlight properly, showcasing where you can place a Room

  • Improved Hand UI when placing a Trap. Now you can hold trap cards that you don't have enough mana to play, and it highlights where they can be placed

  • Added a universal option to click OR drag and drop in all actions

  • Removed duplicate options when picking a card reward

Balancing

  • Recycling is now free, but you can only do it to traps placed on the castle. You can't recycle cards in your hand anymore

  • Traps don't stay between waves anymore. They break at the end of each wave

  • Barricade cards had a rework. Now, they only take one damage per hit, and their HP is related to their durability. Now, they are affected by the Torture Room Synergy

  • Medium and Hard difficult rebalancing. Tier 2 enemies were too difficult to deal with, and they appeared in large quantities. So, they had their movement speed and health reduced, and waves were also re-structured a bit to be more fair for players to beat

  • Reworked freeze mechanic to apply freeze stacks more consistently

Bugfixing

  • Fixed a bug where Greenhouse synergy wasn't adding mana

  • Fixed a bug where Treasure synergy wasn't affecting the gold earned by the player

  • Fixed a bug where traps that give mana would give way more mana than intended

  • Fixed a bug where stun traps wouldn't work properly on the last room before the Party

  • Fixed a bug where multi-tile traps wouldn't affect the room placed

  • Fixed a bug where demons weren't dancing properly in the party

  • Fixed a bug where doppelganger rooms were free

Source

Steam News / 26 June 2025

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