Full notes
Full Party Crashers update
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What changed
- Server
Heyo Everyone! A quick patch here to update the steam version to what we are displaying at PAX West. We have added a ton of polish, making vehicles look more dynamic, better visual effects, set dressing and glorious reflections. We have fixed a small collection of bugs too. The visual fidelity of the game has improved significantly and this game is getting closer and closer to our final goal every update :) We are looking at feedback for performance and what people think of the visuals. Be sure to create new steam discussions or join us on the official Giant Margarita Discord server. We are always looking for community feedback! Join at https://discord.gg/invite/giantmargarita Patch Notes - Vehicles drive after the game finished still - New chasing line FX - Reflection FX - New Plasma Ball FX - Cars now properly explode when behind the chasing line - AI can now use gun pickups - Bombs work more reliably - New animations for pickups - Trail renders don't just disappear anymore - Suspension effect added to vehicles when cornering. - Split times appear when more than 1 lap is completed. - Nerfed Brickmobile. It no longer has a smaller hitbox than any other vehicle. - Homing missiles now unlock at the correct angle
Source
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