Full notes
Full PARKSIDE: DECAYED SOUL MANIPULATION update
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Repeated intro
Hey everybody,
What changed
- UI and audio
PARKSIDE: DECAYED SOUL MANIPULATION changes
Just some brief, kind of lazy patch notes about an update to the demo. With 8 days until the game is out, I'm still fixing minor bugs and issues that come up during testing. 90% of the things I've been fixing apply to the main game, not the demo.
This patch fixes 4:3 in the main menu, fixes effect persistence after death, some lore text discrepancies, makes the nightstick a 100% KO weapon, cleans up some kill counting edge cases, adds non-HUD reticles to scoped weapons (for playing without HUD), and there are a lot of other minor fixes and things present. The cursor has also been made brighter while still fitting the theme of the UI.
Just over a week left to go until the full release!!!
You might hear from me again soon if there are more things to fix, but hopefully not!
-BananaH
Source
Changelog.gg summarizes and formats this update. How we read updates.
