Full notes
Full Parkour Tag update
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Repeated intro
Hey everyone - Parkour Tag will be leaving the "Early Access" category in the near future! I am releasing the upcoming build (7.4.0) for all members of early access. Please help me ensure that it is ready to go!
What changed
- Gameplay
- UI and audio
- Performance
- Maps
- Fixes
Parkour Tag changes
Created target practice mode for free roam
Created new time trial game mode 'Orb Chase'
Created checkpoint respawn system for free roam
Added stat/title/ and steam achievement for new gamemodes
Stats now track time trials completed
Added 3 new time trial courses
Adjusted S-Tier times for courses
Time trial course page now displays times that have achieved S-Tier as green
Renamed all time trial courses
Online matchmaking can now be performed while in training modes
Created new universal UI to display matchmaking updates
Small adjustment to first person camera position on player avatar
New UI menu for time trials
Time trials now award exp drops on completion
Improved course complete UI
Patched private match exp glitch
Escaping now awards more exp dynamically based on starting round length
Added more vault detection rays to avatar
Improved UI for event title placement on main menu
Added 5 new emotes
Added jumbotron tv screen to Arena and Courtyard
Added camera which follows the runner on Arena and Courtyard
Changed the way player avatar bodies render
Added ambient noise to Courtyard
Fixed out of map glitches for online maps
Small graphical changes to maps
Small adjustments to obstacles on maps
Adjusted skybox colors for time trial courses
Polished climb animation
Moved Discord/Reddit link to extras tab and added new links for socials
Added MAX Fps slider to settings page
Improved default state of settings page
Improved UI of settings page and main menu
HUD is now default off on loading screen
Added new interstitial loading screen
Fixed enemy arrow pointer bug
Fixed credits page
New screenshots for online maps
Improved scoreboard and popup canvas UI
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Source
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