Full notes
Full Parking World: Build & Manage update
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What changed
- Fixes
- Gameplay
- UI and audio
- Balance
- Maps
Parking World: Build & Manage changes
Patch 0.2.76 is live!
Auto-saving got a quality of life update as well as the visual representation of safe files. We also fixed some community reported bugs. Some older saves might experience some issues in handling new content but you can delete them and continue.
Here are the details for this patch:
Autosave
The autosave interval can now be adjusted, based on a predefined interval size in 3 steps (5, 10, 15 min).
The Layout is now simplified, showing an image and the name of the scenario within the savegame,
Autosaved files are also marked with an additional tag,
Improved videoplayer in onboarding prompts
Fixed a bug that prevented achievements from unlocking,
Fixed ambiguous wording of an objective in scenario 4,
Fixed wind sound playing when returning to first person perspective from a high altitude,
Fixed player avatar spawning in the wrong position in free play,
Fixed progression for GameCore achievements,
Fixed Invisible Graffiti Position in Scenario 4,
Fixed NPC Mesh Penetration on Summer and Fall Clothing (Tops) for Male NPCs,
Fixed Curve Fill Snapping into Corners independent of Rotation,
Fixed Scenario 6 Snapping out of grid of Island in the middle,
Fixed Workers not Removing Damage in Scenario 6,
Normal Map on Pavement Foundations doesn't disappear under Puddles anymore,
Fixed SystemMenu navigation issues,
Fixed custom scenario achievements message,
Added access to middle Area Scenario 6,
Vending Machine Outline doesn't disappear anymore once they are powered,
Thanks for the Feedback on our discord and in the steam boards!
Source
Changelog.gg summarizes and formats this update. How we read updates.
