Update v0.2.49 is now available - Scenario updates and reworked content!
We have a new update for Parking World: Build & Manage for you! 🛠️ Changelog: 🆕 Reworked Content: -Reworked Freeplay Scenario. 🚮 Bug Fixes: -Workers no longer get stuck while disposing of trash.
Full notes
Full Parking World: Build & Manage update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix2 additions2 changes1 removal
Gameplay
UI and audio
Performance
addedWe have a new update for Parking World: Build & Manage for you!
fixed🚮 Bug Fixes: -Workers no longer get stuck while disposing of trash. -Fixed NPCs attempting unreachable tasks (e.g., blocked by vending machines). -Corrected tooltip localization and positioning errors. -Fixed Brazilian and Polish translations of status displays. -Resolved errors during tooltip initialization. -Savegame and exit dialogs now appear above the UI. -Items that are buildable can now also be deleted. -Fixed workers getting stuck when no dumpster is available. -Various improvements to overall robustness and stability.
added🚪 New Features: -Focus indicator added for tutorial nodes in drone mode. -New Freeplay button added to the main menu. -Notifications added for recurring payment due dates. -Indicators added to show NPC access points for placeables like vending machines.
changed🚧 Tutorial Enhancements: -All tutorials and help texts unlocked at the start of scenarios. -Tutorial catalogue accessible via the build menu. -Stairs tutorial moved from Scenario 3 to Scenario 2.
removed🔔 Scenario Updates: -Scenario 2 (Sharing is Caring): Substation, Water Spring, and Dumpster are now buildable. -Electrical placeables now correctly play VFX when placed or removed. -NPC Behavior Improvements: -Enhanced stability and behavior of NPC interactions.
Parking World: Build & Manage changes
addedWe have a new update for Parking World: Build & Manage for you!
fixed🚮 Bug Fixes: -Workers no longer get stuck while disposing of trash. -Fixed NPCs attempting unreachable tasks (e.g., blocked by vending machines). -Corrected tooltip localization and positioning errors. -Fixed Brazilian and Polish translations of status displays. -Resolved errors during tooltip initialization. -Savegame and exit dialogs now appear above the UI. -Items that are buildable can now also be deleted. -Fixed workers getting stuck when no dumpster is available. -Various improvements to overall robustness and stability.
added🚪 New Features: -Focus indicator added for tutorial nodes in drone mode. -New Freeplay button added to the main menu. -Notifications added for recurring payment due dates. -Indicators added to show NPC access points for placeables like vending machines.
changed🚧 Tutorial Enhancements: -All tutorials and help texts unlocked at the start of scenarios. -Tutorial catalogue accessible via the build menu. -Stairs tutorial moved from Scenario 3 to Scenario 2.
We have a new update for Parking World: Build & Manage for you!
🛠️ Changelog:
🆕 Reworked Content: -Reworked Freeplay Scenario.
🚮 Bug Fixes: -Workers no longer get stuck while disposing of trash. -Fixed NPCs attempting unreachable tasks (e.g., blocked by vending machines). -Corrected tooltip localization and positioning errors. -Fixed Brazilian and Polish translations of status displays. -Resolved errors during tooltip initialization. -Savegame and exit dialogs now appear above the UI. -Items that are buildable can now also be deleted. -Fixed workers getting stuck when no dumpster is available. -Various improvements to overall robustness and stability.
🚪 New Features: -Focus indicator added for tutorial nodes in drone mode. -New Freeplay button added to the main menu. -Notifications added for recurring payment due dates. -Indicators added to show NPC access points for placeables like vending machines.
🚧 Tutorial Enhancements: -All tutorials and help texts unlocked at the start of scenarios. -Tutorial catalogue accessible via the build menu. -Stairs tutorial moved from Scenario 3 to Scenario 2.
🔔 Scenario Updates: -Scenario 2 (Sharing is Caring): Substation, Water Spring, and Dumpster are now buildable. -Electrical placeables now correctly play VFX when placed or removed. -NPC Behavior Improvements: -Enhanced stability and behavior of NPC interactions.