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Full Parking Simulator update
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Repeated intro
Hello everyone, thanks for the support so far, I am seeing many players trying out the demo, and some spent more than 2 hours already. That's something very encouraging for me. However, I am still lack of feedbacks, so if you could leave me some feedbacks, that would be awesome. For example, leaving me a review on the demo or the Google feedback form where you can access in-game. Appreciate that.
What changed
- Maps
- Gameplay
- Events
- UI and audio
I took quite a long time working on the new update of this demo, mainly because I am preparing the launch of the game on end October, and I wanted to make sure the demo showcases what the full game would be. So I have organized the levels into different maps, and also added a few levels for you to try on the demo.
I also removed the "unlock all vehicles" achievement because it simply can't be achieved in the demo since you won't earn enough to unlock them all with the demo levels.
At a glance, here are the changes in this new demo:
Added new type of game play - Exit Parking Lot challenge. These levels' name begin with "E", and you are tasked to move the vehicle out of the parking lot successfully, without colliding with other vehicles.
Added township map - this map simulate the situation where you are parking at neighborhood's home garage and backyard.
Added residential map - this map simulate night parking, where the visibility is reduced, and the parking space is tight.
Added a (optional) Tutorial Page at the main menu, you can read through it and understand how the game is played, what's the reward system, and different vehicles and parking lot, you can even unlock an achievement by simply going through the tutorial (it's only 3 pages).
Added Upgrade System tab to the customization menu, but the upgrade won't be available in demo. I am adding this because it is part of the main game.
Converted level with all-3-stars to a Crown. Once you earned 3-stars for all 3 vehicle sizes, you will get a crown for that level, and you also can unlock an achievement for the first crown.
Added Measurement System - you can switch between Imperial System or Metrics System.
Added vehicle dimension in vehicle details, so you understand the challenge associate with different size
Added parking lot dimension in level details, the different could be small but the effect is quite big.
That's all for the update. Going forward I will be preparing the game for Early Access launch at the end of the October. The reason to launch in Early Access is so that I feel that there are still more potential to be added to the game, and I wanted to keep working on it based on your feedback and suggestion, so please continue to support and most importantly, let me know what you desire, how I can make it better.
Thank you very much.
Source
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