HomeGamesUpdatesPricingMethodology
Steam News29 December 20223y ago

Paresis v1.2 - Difficulty Rework

CHANGES Phase 2 (Level 4) and Phase 1 (Level 5) on Normal, forth AI in Basement will no longer have the light turn on and off. This will only be on Hardcore.

Full notes

Full Paresis® update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes0 additions1 change2 removals
  • Gameplay
  • UI and audio
removedPhase 2 (Level 4) and Phase 1 (Level 5) on Normal, forth AI in Basement will no longer have the light turn on and off. This will only be on Hardcore. Now you can always see the forth AI in the Basement but you can also hear the AI right before it attacks.
removedPhase 1 (Level 5) on Normal will no longer have an AI above the player until Hardcore mode. All AI will still be faster on TTK but should allow more players to beat Normal Difficulty more easily.
changedHardcore on Phase 2 (Level 4) and Phase 1 (Level 5), Kitchen AI will always have a death sound. This was meant to make the game more unpredictable but has now been reversed because of the Normal Difficulty changes.

Paresis® changes

removedPhase 2 (Level 4) and Phase 1 (Level 5) on Normal, forth AI in Basement will no longer have the light turn on and off. This will only be on Hardcore. Now you can always see the forth AI in the Basement but you can also hear the AI right before it attacks.
removedPhase 1 (Level 5) on Normal will no longer have an AI above the player until Hardcore mode. All AI will still be faster on TTK but should allow more players to beat Normal Difficulty more easily.
changedHardcore on Phase 2 (Level 4) and Phase 1 (Level 5), Kitchen AI will always have a death sound. This was meant to make the game more unpredictable but has now been reversed because of the Normal Difficulty changes.

CHANGES

  • Phase 2 (Level 4) and Phase 1 (Level 5) on Normal, forth AI in Basement will no longer have the light turn on and off. This will only be on Hardcore. Now you can always see the forth AI in the Basement but you can also hear the AI right before it attacks.

  • Phase 1 (Level 5) on Normal will no longer have an AI above the player until Hardcore mode. All AI will still be faster on TTK but should allow more players to beat Normal Difficulty more easily.

  • Hardcore on Phase 2 (Level 4) and Phase 1 (Level 5), Kitchen AI will always have a death sound. This was meant to make the game more unpredictable but has now been reversed because of the Normal Difficulty changes.

Source

Steam News / 29 December 2022

Open original post

Changelog.gg summarizes and formats this update. How we read updates.