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Steam News1 May 20262mo ago

Quiet on the outside. Busy on the inside.

While things may have seemed silent from the outside, development on Parasomnia: No REM has been moving forward steadily behind the scenes.

In this update1

Full notes

Full Parasomnia: No REM update

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What changed

0 fixes1 addition1 change0 removals
  • Gameplay
changedOver the past months, we’ve been focused on reworking previously created content, refining core systems, improving the overall experience, and building entirely new sections of the game. Our current goal is to shape a stronger and more cohesive first chapter that better introduces the world, mechanics, and psychological tension of Parasomnia.
addedThis process has involved revisiting older areas, polishing visuals and atmosphere, expanding gameplay moments, and creating new content that aligns with the vision we have for the project.

Parasomnia: No REM changes

changedOver the past months, we’ve been focused on reworking previously created content, refining core systems, improving the overall experience, and building entirely new sections of the game. Our current goal is to shape a stronger and more cohesive first chapter that better introduces the world, mechanics, and psychological tension of Parasomnia.
addedThis process has involved revisiting older areas, polishing visuals and atmosphere, expanding gameplay moments, and creating new content that aligns with the vision we have for the project.

While things may have seemed silent from the outside, development on Parasomnia: No REM has been moving forward steadily behind the scenes.

Over the past months, we’ve been focused on reworking previously created content, refining core systems, improving the overall experience, and building entirely new sections of the game. Our current goal is to shape a stronger and more cohesive first chapter that better introduces the world, mechanics, and psychological tension of Parasomnia.

This process has involved revisiting older areas, polishing visuals and atmosphere, expanding gameplay moments, and creating new content that aligns with the vision we have for the project.

Today, we wanted to break that silence by sharing a first look at something that is currently in development.

There’s still a lot happening in the background, and we’re looking forward to showing more as progress continues.

More updates soon 👁.

Source

Steam News / 1 May 2026

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