Full notes
Full Paranox update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
1.1 Patch Notes:
Added functionality to enable Speedrun Timer
Added Mouse Sensitivity setting
Added Master Volume setting
Changed the map to show the player location as well as X, also adjusted animation for better visibility
Added objectives on screen so the player can focus on gameplay rather than being confused about what must be done
Added 3 new difficulties: Casual, Normal and Impossible
Improved item visibility
Adjusted door opening and closing sounds to have some variance and be less of an ear pain
Removed vent crawling animation
Fixed bug with door losing collision
Source
Changelog.gg summarizes and formats this update. How we read updates.
