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Steam News29 March 20251y ago

Road to 1.0 | Full Launch in May!

Hi everyone! Before we dive in: The last year was.. quiet. I kept postponing updates and in the end everything took longer than planned.. and, well, you know. Communication wasn’t great. That’s on me, and I'm sorry.

In this update3

Full notes

Full Paranormal Cleanup update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

0 fixes4 additions10 changes0 removals
  • Gameplay
  • Maps
  • Events
  • Performance
  • Store
  • UI and audio
addedHi everyone!Time for some change. I’m committed to doing better, so let's kick off a new phase of consistent development: The Road to 1.0 .
addedSo, whats on the Road to 1.0? What is Paranormal Cleanup 1.0 gonna look like?New Objective System : Every map now has one big to-do list. Don't worry about cleaning everything at once, though. Clean at least 25%, then feel free to escape if you want to live
addedSo, whats on the Road to 1.0? What is Paranormal Cleanup 1.0 gonna look like?5 New Maps by launch (so 8 total)
changedSo, whats on the Road to 1.0? What is Paranormal Cleanup 1.0 gonna look like?Unique Enemies : Every map has its own paranormal threat(ːlunchladyrageː) with unique behavior and special abilities
changedSo, whats on the Road to 1.0? What is Paranormal Cleanup 1.0 gonna look like?Improved Atmosphere: More environmental interactions, scares, and surprises.
changedSo, whats on the Road to 1.0? What is Paranormal Cleanup 1.0 gonna look like?Also at your workbench: Equipment Upgrades : Permanent Improvements to your gear, no need to waste Perk Slots just for a brighter flashlight

Paranormal Cleanup changes

addedTime for some change. I’m committed to doing better, so let's kick off a new phase of consistent development: The Road to 1.0 .
addedNew Objective System : Every map now has one big to-do list. Don't worry about cleaning everything at once, though. Clean at least 25%, then feel free to escape if you want to live
added5 New Maps by launch (so 8 total)
changedUnique Enemies : Every map has its own paranormal threat(ːlunchladyrageː) with unique behavior and special abilities
changedImproved Atmosphere: More environmental interactions, scares, and surprises.

Hi everyone!

Before we dive in: The last year was.. quiet. I kept postponing updates and in the end everything took longer than planned.. and, well, you know. Communication wasn’t great. That’s on me, and I'm sorry.

Time for some change. I’m committed to doing better, so let's kick off a new phase of consistent development: The Road to 1.0.

Paranormal Cleanup is officially leaving Early Access in May 2025.

We start it off with a huge game-changing update thats about to go live. It's a major rework of the whole game and it’s the beginning of a full development sprint leading up to launch. There will be frequent updates, fresh content, and lots of polish as we shape the game into its best version yet. Together.

So, whats on the Road to 1.0? What is Paranormal Cleanup 1.0 gonna look like?

  • Lobby Rework: Say goodbye to static menus and hang out in your own interactive garage between jobs

  • New Objective System: Every map now has one big to-do list. Don't worry about cleaning everything at once, though. Clean at least 25%, then feel free to escape if you want to live

  • 5 New Maps by launch (so 8 total)

  • Unique Enemies: Every map has its own paranormal threat(ːlunchladyrageː) with unique behavior and special abilities

  • More Gross Stuff to Clean, to fix, or get rid of

  • Improved Atmosphere: More environmental interactions, scares, and surprises.

  • Perk Overhaul: Now more powerful than ever and upgradeable at the Workbench in your garage

  • Also at your workbench: Equipment Upgrades: Permanent Improvements to your gear, no need to waste Perk Slots just for a brighter flashlight

  • The Banish Mechanic: Complete special objectives to weaken or even kill the entity you are facing

  • Daily & Weekly Tasks for additional cash and XP

  • Tons of new Achievements, now with cash and XP rewards

  • Visual & Performance UpgradesImproved graphics, better optimization, fewer bugs.
  • Unlockable Character Skins and more playable Characters

  • Localization

  • Improved Controller Support

  • Steam Deck Support

  • Menu/Lobby UI Overhaul

  • Balance Tweaks & lots and lots of polish

The update thats about to drop has most of the systems above already (in at least bare-bones form) and the rest is coming fast in the next patches.

If you want to check it out already, join the beta with the code "newbetapassword69". I will post patch notes seperately once the update goes live. edit 31/03/25: Update is live!

Thank you for your patience and have fun playing! See you ingame :)

Cheers, Beepbep

Source

Steam News / 29 March 2025

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