In this update3
Full notes
Full Paranormal Cleanup update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- Events
- Performance
- Store
- UI and audio
Paranormal Cleanup changes
Hi everyone!
Before we dive in: The last year was.. quiet. I kept postponing updates and in the end everything took longer than planned.. and, well, you know. Communication wasn’t great. That’s on me, and I'm sorry.
Time for some change. I’m committed to doing better, so let's kick off a new phase of consistent development: The Road to 1.0.
Paranormal Cleanup is officially leaving Early Access in May 2025.
We start it off with a huge game-changing update thats about to go live. It's a major rework of the whole game and it’s the beginning of a full development sprint leading up to launch. There will be frequent updates, fresh content, and lots of polish as we shape the game into its best version yet. Together.
So, whats on the Road to 1.0? What is Paranormal Cleanup 1.0 gonna look like?
Lobby Rework: Say goodbye to static menus and hang out in your own interactive garage between jobs
New Objective System: Every map now has one big to-do list. Don't worry about cleaning everything at once, though. Clean at least 25%, then feel free to escape if you want to live
5 New Maps by launch (so 8 total)
Unique Enemies: Every map has its own paranormal threat(ːlunchladyrageː) with unique behavior and special abilities
More Gross Stuff to Clean, to fix, or get rid of
Improved Atmosphere: More environmental interactions, scares, and surprises.
Perk Overhaul: Now more powerful than ever and upgradeable at the Workbench in your garage
Also at your workbench: Equipment Upgrades: Permanent Improvements to your gear, no need to waste Perk Slots just for a brighter flashlight
The Banish Mechanic: Complete special objectives to weaken or even kill the entity you are facing
Daily & Weekly Tasks for additional cash and XP
Tons of new Achievements, now with cash and XP rewards
- Visual & Performance UpgradesImproved graphics, better optimization, fewer bugs.
Unlockable Character Skins and more playable Characters
Localization
Improved Controller Support
Steam Deck Support
Menu/Lobby UI Overhaul
Balance Tweaks & lots and lots of polish
The update thats about to drop has most of the systems above already (in at least bare-bones form) and the rest is coming fast in the next patches.
If you want to check it out already, join the beta with the code "newbetapassword69". I will post patch notes seperately once the update goes live. edit 31/03/25: Update is live!
Thank you for your patience and have fun playing! See you ingame :)
Cheers, Beepbep
Source
Changelog.gg summarizes and formats this update. How we read updates.
