HomeGamesUpdatesPricingMethodology
Steam News13 April 201511y ago

Ninth Patch Round

Hello puzzlers! Here is the ninth update! Tweaked level A-2 to be smaller, quicker, and less confusing. Redesigned parts of level B-2 to be more focused and more reasonable for its place in the game.

Full notes

Full Parallax update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hello puzzlers! Here is the ninth update!

What changed

0 fixes0 additions1 change3 removals
  • Gameplay
changedTweaked level A-2 to be smaller, quicker, and less confusing.
removedRedesigned parts of level C-3 to be more focused and less confusing, and removed dead ends from the level.
removedRedesigned parts of level D-2 to remove dead ends.
removedRemoved the spinny laser trap at the bottom of level D-7.
  • Tweaked level A-2 to be smaller, quicker, and less confusing.

  • Redesigned parts of level B-2 to be more focused and more reasonable for its place in the game.

  • Redesigned parts of level C-3 to be more focused and less confusing, and removed dead ends from the level.

  • Redesigned parts of level D-2 to remove dead ends.

  • Redesigned level D-4 to improve visibility and understanding of wiring.

  • Removed the spinny laser trap at the bottom of level D-7.

A couple of levels have different action requirements now after being redesigned. Specifically, B-2 now requires 5, and C-3 now requires 10. Happy puzzling!

Source

Steam News / 13 April 2015

Open original post

Changelog.gg summarizes and formats this update. How we read updates.