Full notes
Full Paradox Paradigm update
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What changed
0 fixes1 addition0 changes0 removals
- Gameplay
addedLevel 4 (fix) moved teleporter away from invisible trigger that was making it difficult to set the box down near the intended area. -UE4 Textures changed since I believe only they have rights to use their logo. -Improved LOD settings so objects will not "pop" on/off screen. -Minor details and some office additions added to some levels.
-Level 4 (fix) moved teleporter away from invisible trigger that was making it difficult to set the box down near the intended area. -UE4 Textures changed since I believe only they have rights to use their logo. -Improved LOD settings so objects will not "pop" on/off screen. -Minor details and some office additions added to some levels.
Source
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