What changed
1 fix1 addition1 change1 removal
- Maps
- Performance
- UI and audio
- Gameplay
fixedDecreased the damage of some early-stage monsters. Increased EXP of some late-stage monsters. -Fixed some English punctuation issues. -Fixed some visual effects that did not match the design. -Fixed the problem that the dialogue could not proceed under certain occasions. -Fixed the issue where some enemies move at high speed when using summon attacks.
removedRemoved the "Render Style Option" from the title screen, which should not be there.
addedAdded a tutorial for "Special Menu for Boss Challenges". -Added a new hint for unlockings after the special ending. -Added hints for items in the UI for special occasions.
changedChanged the way the game is packaged, which will optimize the size of future update packages.
Paradiso Guardian changes
fixedDecreased the damage of some early-stage monsters. Increased EXP of some late-stage monsters. -Fixed some English punctuation issues. -Fixed some visual effects that did not match the design. -Fixed the problem that the dialogue could not proceed under certain occasions. -Fixed the issue where some enemies move at high speed when using summon attacks.
removedRemoved the "Render Style Option" from the title screen, which should not be there.
addedAdded a tutorial for "Special Menu for Boss Challenges". -Added a new hint for unlockings after the special ending. -Added hints for items in the UI for special occasions.
changedChanged the way the game is packaged, which will optimize the size of future update packages.
-Decreased the damage of some early-stage monsters. Increased EXP of some late-stage monsters. -Fixed some English punctuation issues. -Fixed some visual effects that did not match the design. -Fixed the problem that the dialogue could not proceed under certain occasions. -Fixed the issue where some enemies move at high speed when using summon attacks.
-Removed the "Render Style Option" from the title screen, which should not be there.
-Added a tutorial for "Special Menu for Boss Challenges". -Added a new hint for unlockings after the special ending. -Added hints for items in the UI for special occasions.
-Changed the way the game is packaged, which will optimize the size of future update packages.