Full notes
Full paraDICE update
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What changed
- Gameplay
- Balance
- UI and audio
- Fixes
Patch Notes
New Items
Teddy Bear / Guardian / Soulmate
Dice values are flipped (1-9, 2-8, 3-7, 4-6)
Adds 15/30/45% Attack Power
Unlock Hint: "If not friend, why friend shaped?" (5 times)
Normal Cell / Aether Cell / Aether Core
Consumes 50 Action Points to fully charge
When fully charged:
Attack increases by 50/100/150%
Shield increases by 2/4/6
System Additions
Infinite Mode
Allows endless combat even after defeating Displace
Alternative Effects
Certain items gain Alternative Effects when conditions are met
Added Collection to check effects and unlock conditions
Item Fixes
Spliced DNA / Bio-Mesh / Mech Heart
Recovery increased to 2x / 3x / 4x when HP is lower than initial HP
Dice Man / Dice Force / Dice Mecha
Enemy dice transformation changed: 0 → S (Stop)
Window Shopping / Patience / Ascetic
Heal amount: 5/10/15 → 10/20/30
Hunt Mark / Honor Medal / Crystal Medal
Required kills: 10/8/6 → 9/7/5 normal monsters
Improved item logic processing speed
Bug Fixes
Fixed missing healing UI when using Window Shopping / Patience / Ascetic
Fixed enemy dice changes not showing correctly with Dice Man / Dice Force / Dice Mecha
Fixed dice not unlocking when exiting after clearing
Fixed “Not enough storage space” related issue
Source
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