Full notes
Full Par for the Dungeon update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- Store
Par for the Dungeon changes
We're super exited to finally release the full game to Steam!
We originally started working on Par for the Dungeon a little over a year ago. The game we had been working on for over two years got a surprise cancellation, and after we had taken some time to regroup and get those creative energies going again we decided to dive into making a game for ourselves this time.
Par really allowed us a chance to express ourselves, and we hope the fun we had while making it comes across as you have your own fun with the game.
With Par's Steam launch complete, we'll be focusing on fixing the bugs reported and continuing towards its mobile release. If you'd like to play the game on mobile, you can pre-register at the links below. The reason we're doing pre-registration for mobile is so we can gradually release the game to more countries over time, this way we can find problems earlier and deliver the best experience we can.
We've also created a Discord Community where you can chat about all of our games, and share moments with the community! Come hang out and chat with other members, and we will be around as well! https://discord.gg/CYCBH5yg
To celebrate the launch, our latest dev log is a look back at our favourite moments from the Par for the Dungeon dev logs. Enjoy!
We hope you enjoy the game, and wish you the best of luck on your golfing adventures.
Source
Changelog.gg summarizes and formats this update. How we read updates.
