HomeGamesUpdatesPricingMethodology
Steam News20 May 20261mo ago

Update 1.1.3

Heya bun-buns!!! Please enjoy this new update featuring many QoL features including the map baby-bundar! Map baby-bundar!!

Full notes

Full Paquerette Down the Bunburrows update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

21 fixes14 additions3 changes0 removals
  • Maps
  • UI and audio
  • Gameplay
addedHeya bun-buns!!! Please enjoy this new update featuring many QoL features including the map baby-bundar!
addedMap baby-bundar!! You can now pin bunnies on the map (after unlocking the baby-bundar and enabling the couples map hint) to check for remaining potential mates, it’s neat!
addedMap Add visual selector effect around levels Add void blink to map header info when appropriate Add missing sound when switching depth Add color to bunny icons Improve performance Reduce movement speed Depth switching now supports input holding Remove unnecessary empty space from bunny info box
addedAdd new $*!!/'$% bunnies in NE?-22 , SW?-24 , SW?-25 , SW?-17 Implied some minor changes to W-24 , W-25 , C-17 and E-22
fixedFix minor pathfinding issue: Only when in tunnels, bunnies will no longer prefer trespassing over a deadend IF they have to turn to trespass . This specific setup was not present in the game until this update’s minor level design changes.
addedHint fixes Add second hint solution to E-12 Fix incorrect solution hint in E-10 Fix hints orientation in N-13 and S-3

Paquerette Down the Bunburrows changes

addedHeya bun-buns!!! Please enjoy this new update featuring many QoL features including the map baby-bundar!
addedMap baby-bundar!! You can now pin bunnies on the map (after unlocking the baby-bundar and enabling the couples map hint) to check for remaining potential mates, it’s neat!
addedMap Add visual selector effect around levels Add void blink to map header info when appropriate Add missing sound when switching depth Add color to bunny icons Improve performance Reduce movement speed Depth switching now supports input holding Remove unnecessary empty space from bunny info box
addedAdd new $*!!/'$% bunnies in NE?-22 , SW?-24 , SW?-25 , SW?-17 Implied some minor changes to W-24 , W-25 , C-17 and E-22
fixedFix minor pathfinding issue: Only when in tunnels, bunnies will no longer prefer trespassing over a deadend IF they have to turn to trespass . This specific setup was not present in the game until this update’s minor level design changes.

Heya bun-buns!!! Please enjoy this new update featuring many QoL features including the map baby-bundar!

  • Map baby-bundar!!

    • You can now pin bunnies on the map (after unlocking the baby-bundar and enabling the couples map hint) to check for remaining potential mates, it’s neat!

  • Map

    • Add visual selector effect around levels

    • Add void blink to map header info when appropriate

    • Add missing sound when switching depth

    • Add color to bunny icons

    • Improve performance

    • Reduce movement speed

    • Depth switching now supports input holding

    • Remove unnecessary empty space from bunny info box

  • Add new

    $*!!/'$%

    bunnies in

    NE?-22

    ,

    SW?-24

    ,

    SW?-25

    ,

    SW?-17

    • Implied some minor changes to

      W-24

      ,

      W-25

      ,

      C-17

      and

      E-22

  • Better dialogue boxes!

  • Fix minor pathfinding issue: Only when in tunnels, bunnies will no longer prefer

    trespassing

    over a deadend IF they have to turn to

    trespass

    . This specific setup was not present in the game until this update’s minor level design changes.

  • Cheese Fixes

    • Fix cheese in

      W-24

    • Fix cheese in E-10

    • Fix cheese in E-12

  • Hint fixes

    • Add second hint solution to E-12

    • Fix incorrect solution hint in E-10

    • Fix hints orientation in

      N-13

      and S-3

  • Capture icons next to the in-game level name are now refreshed when capturing bunnies if the level indicator is still displayed

  • Add pile of bunnies on the save files, reflecting progression (existing saves may need to be loaded once to update them)

  • Prevent Hèrbe from going missing before having talked about Hèrbe to Ophéline

  • Improve “beat” of

    hell

    vignette visual effect

  • Add additional achievement-hiding conditions to Achievements window

  • Add auto-scroll to achievements’ descriptions that are too large to be displayed

  • Add auto-scroll to support lines that are too large to be displayed

  • Add support lines to the Logs window

  • Add faint whistles in Hay bunburrow and levels neighbouring Crossroads when Hèrbe is missing

  • Change font used for level and bunny names in map in some languages

  • Make Bunna Go Fast achievement unlock cross-save (retro-active)

  • Bunsweeper piles now overflow the window

  • Slightly change color of

    Golden bunny

    (but why?)

  • Fix map cursor jumping lines/columns

  • Fix jukebox main switch not working

  • Fix Bunsweeper best time incorrectly displaying “99:59,99”

  • Fix support screen not being navigable without mouse

  • Fix Ophéline spawning in

    hell

    if you haven’t met her yet

  • Fix Ophéline not disguising in response to Pâquerette disguising as her

  • Fix Pâquerette computer not listening to cancel input

  • Fix pen counter being incorrectly displayed on undo (again)

  • Fix missing pen icon in hell temple

  • Fix “double drop” bugPlayers were able, under specific conditions, to teleport to other levels WHILE entering another level, allowing them to create new bunnies and move items through levels (you people scare us)
  • Fix

    void

    sign not using released bunnies

  • Fix hay bunny captured and home captures’ icons color

  • Fix map header not being updated when switching depth while on bunny

  • Fix some broken color tags in korean localization

  • Fix typos in french & english localizations

  • Improve “out of order” elevator joke in french localization

  • Fix “pass elevator” text leaking (russian, polish, german, turkish)

  • Fix text overflowing in captures and couples tabs in Ophéline’s computer

  • Fix text overflowing in the titles of some windows in Pâquerette’s computer (french, japanese, polish, turkish)

  • Fix some minor pixel color errors on Ophéline pickaxe sprites, Bunsweeper window and pink “go back up” tile

  • Update credits

Fixes made on Steam’s back end side since 1.1.2:

  • Fix Steam Rich presence not working in the Forgotten Bunburrow

  • Add Steam Rich presence localization in:

    • Brazilian Portuguese

    • Spanish

    • Italian

    • German

    • Polish

    • Russian

    • Turkish

    • Korean

Known issues/Planned QoL:

  • Text overflowing in some languages in Ophéline’s computer Extra tab

  • Option to disable hint features from the start

  • Minor volume issues on some effects

  • Some other cool stuff we’re adding as we go while working on Bunspeakable Depths

---

Work on our final big update Bunspeakable Depths is underway! What’s after the pillars, true ending, new levels, new mechanics, new meta bunplay…

When Pâquerette gazes into the Abyss, the bunnies gaze back.

Enjoy this little update bunnybuns!! - Lenophie

Source

Steam News / 20 May 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.