PAPERHEAD is moving to October 9 Alright, small but important update. PAPERHEAD will now launch on October 9 instead of September 18.
In this update2
Full notes
Full PAPERHEAD EP.0 update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes0 additions4 changes0 removals
Gameplay
Balance
Store
changedPAPERHEAD is moving to October 9PAPERHEAD will now launch on October 9 instead of September 18.
changedPAPERHEAD is moving to October 9The game is almost there, but we found a better release window that gives PAPERHEAD a stronger chance to stand out on launch. And for a small angry paper creature with a pencil and severe workplace issues, launch visibility matters a lot.
changedPAPERHEAD is moving to October 9Three more weeks for polish. Three more weeks for fixes. Three more weeks for tiny improvements that you may not notice individually, but will hopefully make the whole thing feel sharper, nastier, and more PAPERHEAD.
changed✅ Wishlist PAPERHEAD on Steam!https://store.steampowered.com/app/2680280/PAPERHEAD/
PAPERHEAD EP.0 changes
changedPAPERHEAD will now launch on October 9 instead of September 18.
changedThe game is almost there, but we found a better release window that gives PAPERHEAD a stronger chance to stand out on launch. And for a small angry paper creature with a pencil and severe workplace issues, launch visibility matters a lot.
changedThree more weeks for polish. Three more weeks for fixes. Three more weeks for tiny improvements that you may not notice individually, but will hopefully make the whole thing feel sharper, nastier, and more PAPERHEAD.
PAPERHEAD will now launch on October 9 instead of September 18.
The game is almost there, but we found a better release window that gives PAPERHEAD a stronger chance to stand out on launch. And for a small angry paper creature with a pencil and severe workplace issues, launch visibility matters a lot.
So we’re taking three extra weeks.
Three more weeks for polish. Three more weeks for fixes. Three more weeks for tiny improvements that you may not notice individually, but will hopefully make the whole thing feel sharper, nastier, and more PAPERHEAD.