Full notes
Full Paper Work update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
Enemy Reduction in Bar (Located in Pound Town 2): Adjusted enemy density in bar environments for a more balanced and enjoyable gameplay experience.
Road Overhaul for Major Crashes: Comprehensive redesign of roads to minimize major crashes and improve overall travel flow within Pound Town 1 &2.
Loot Pool Adjustments: Fine-tuned loot pools for various existing items, enhancing the variety of drops for a more diverse item selection.
New Enemy: Piper Boy Introduced new enemy Piper Boy, to add fresh challenges and encounters throughout the game Pound Town
Axe Functionality Bug Fix: Resolved a bug that was preventing the proper functioning of the axe, ensuring seamless gameplay for players relying on this weapon.
Intro Video Temporarily Removed: Temporarily disabled the intro video to streamline the initial game launch experience.
Loading Screen Game Tips: Added helpful game tips to the loading screen, providing players with valuable information while the game loads.
Source
Changelog.gg summarizes and formats this update. How we read updates.
