Full notes
Full Paper Sky update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Store
- Compatibility
We're in June already?? Alright here's what happened in May:
New Trailer
Like I said last week, Paper Sky was part of the AG French Direct show, a celebration of French devs. Lots of neat games in there, I highly recommend giving them a look!
Here’s the Paper Sky trailer that was showcased: [dynamiclink href="https://www.youtube.com/watch?v=6WfCnBpXJE0"]
New Steam Page
The Steam page got a new look and better description of what to expect from the game
If you want to see for yourself: [dynamiclink href="https://store.steampowered.com/app/1617230/Paper_Sky/"]
New Visuals
With the new Steam page came new visuals that better reflect the work done on Paper Sky. Here are the major new ones:
Beta Playtest Reward
Beta keys should roll out very soon (planned for this month).
The first round of testing will focus on GPU performance across each world and their respective unique art styles, giving testers a sneak peek at some worlds I haven’t shown yet!
After that, testers will try out the “Boss fights” to help tune their difficulty.
This is it for May, I had a rough month with some hardware issues, version control bugs, and I got a random cold. Let's say the work environment wasn't ideal. But hey; keep on keeping on! ✈💨✨
Source
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