Full notes
Full Paper Dungeons update
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What changed
- UI and audio
- Store
- Maps
- Fixes
- Gameplay
Paper Dungeons changes
Version 1.24 Release Notes Saturday, July 23th, 2016
Hi everyone! First, we just finished our last game Miaou Moon! You can vote for GREENLIGHT here (there's a demo available!) Time to get back on Paper Dungeons to solve all last bugs known and get a stable game. The main hindering bugs concerned the game saves. We also added the improvements to the UI that you asked for. UI improvements:
The character panel now stays visible when you open your Inventory or enter a Shop.
Added an [Abandon] button to the Rogue mode.
Added a confirmation menu when you try to [Restart] a map or [Abandon] Rogue mode.
Added the name of the map to the [Continue] button in all game modes.
Fixed bugs:
Fixed Rogue saves that wouldn't load properly sometimes (player on flame bug).
Fixed online campaign maps not loading. You can now download, create or upload your own campaigns online.
Fixed active power state that didn't save with the checkpoints (Active spells, Class powers, Dice powers).
Fixed conflicts between Offline modes saves and Online modes saves.
Fixed item inventory swap that was possible on the wrong slot.
Fixed Detecting Eye item that broke current effects or player statistics.
Fixed Online maps textures that didn't load properly.
Fixed various minor fixes.
Thanks all for your continued interest, happy gaming and thanks for your support!
Source
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