Full notes
Full Paper Dungeons update
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What changed
- UI and audio
- Gameplay
- Store
- Fixes
Paper Dungeons changes
Version 1.23 Release Notes Sunday, June 14h, 2015
Hello everyone! Here we are with some bug fixed and UI improvements.
Plus a new feature
use now your unwanted scrolls and potions when fighting a monster.
Check it out
New features:
Throw potions on monsters, usable potions (Acid / Heal / Pure Water / Sickness / Poison / Attack boost / Defense boost).
Cast scrolls on monsters, usable scrolls (Curse Attack/ Curse Defense / Curse Life / Direct Damages).
UI Improvements:
Added a new option to remove the voice over during the win or lose game phases.
Added the dice set number currently in use over the dice.
Added your current gold amount over the shop window.
Added your current piety amount over the temple window.
Added an Icon in the inventory to use a potion or a scroll against the monster in fight.
Fixed bug:
Fixed main Inventory button couldn’t be clicked in fight on some resolutions.
Fixed Achievement Reckless not registering correctly.
Fixed some texts indicating Adventure levels instead of Boardgame levels in the main page.
Fixed wrong set number indicated in the dice set bar.
Fixed Text cut for the first NPC in Boardgame Level 5.
Fixed incorrect order when flipping monsters’ info in the codex.
Thanks for your support and stay tuned!
Source
Changelog.gg summarizes and formats this update. How we read updates.
