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Steam News13 December 20232y ago

New trailer and demo

After our demo at Steam Next Fest, we realized that we didn’t have the most intuitive interface and sometimes unclear gameplay.

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Full Paper Bum update

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What changed

0 fixes1 addition3 changes0 removals
  • UI and audio
  • Gameplay
changedAfter our demo at Steam Next Fest, we realized that we didn’t have the most intuitive interface and sometimes unclear gameplay. We think that this is normal - for us this is the first experience of creating a game, and we will have to go through many iterations until it turns out acceptable. We watched the game streams, were happy with the mentions on Twitter, and set out to redo everything. As a result we:
changedchanged one of the quests;
addedadded a couple of new scenes;
changedIt turned out to be about 10-15 minutes of gameplay and here is a trailer based on it. Of course, we don’t stop there - and get to work on the first chapter of the game.

Paper Bum changes

changedAfter our demo at Steam Next Fest, we realized that we didn’t have the most intuitive interface and sometimes unclear gameplay. We think that this is normal - for us this is the first experience of creating a game, and we will have to go through many iterations until it turns out acceptable. We watched the game streams, were happy with the mentions on Twitter, and set out to redo everything. As a result we:
changedchanged one of the quests;
addedadded a couple of new scenes;
changedIt turned out to be about 10-15 minutes of gameplay and here is a trailer based on it. Of course, we don’t stop there - and get to work on the first chapter of the game.

After our demo at Steam Next Fest, we realized that we didn’t have the most intuitive interface and sometimes unclear gameplay. We think that this is normal - for us this is the first experience of creating a game, and we will have to go through many iterations until it turns out acceptable. We watched the game streams, were happy with the mentions on Twitter, and set out to redo everything. As a result we:

  • changed one of the quests;

  • simplified the stealth scene;

  • added a couple of new scenes;

  • we made three (3!) endings - we are especially proud, now you can not only go through the demo in different ways, but also see the consequences of the choices made.

It turned out to be about 10-15 minutes of gameplay and here is a trailer based on it. Of course, we don’t stop there - and get to work on the first chapter of the game.

And in this chapter we plan to show dog's dreams - surreal, nightmarish and magical. To highlight the difference between gloomy reality and fantasy, we put down our pencils and took up paints - the dreams turned out to be watercolors.

As usual, we underestimated the timing and scale of the work - drawing and assembling dreams takes a catastrophically long time. But let's hope it was worth it :) And you can play the demo right now!

Source

Steam News / 13 December 2023

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