Full notes
Full Panic Station VR update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Fixes
- Maps
- Performance
- Gameplay
Panic Station VR changes
- Oculus tutorial UI applied.
- Boss monster's melee attack range is now visible.
- Now rifle skill needs cost to use.
- Fixed a bug where SMG skill marks remained on dead enemies.
- Fixed an issue with timeouts in the tutorial area.
- Fixed an error starting in Stage 3 when dying after going directly to the boss battle without selecting a stage
- Fixed a bug that did not count timeout as death that displayed on game result area.
- The function removed that cancels the skill when SMG leaves the screen while using the SMG skill.
- Changed to create / disengage cobweb-like obstructions naturally.
Source
Changelog.gg summarizes and formats this update. How we read updates.
