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Steam News8 April 20206y ago

Update : UI and features have been changed or added.

- Oculus tutorial UI applied. - Boss monster's melee attack range is now visible. - Now rifle skill needs cost to use. - Fixed a bug where SMG skill marks remained on dead enemies.

Full notes

Full Panic Station VR update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

4 fixes0 additions2 changes1 removal
  • UI and audio
  • Fixes
  • Maps
  • Performance
  • Gameplay
changedOculus tutorial UI applied.
fixedFixed a bug where SMG skill marks remained on dead enemies.
fixedFixed an issue with timeouts in the tutorial area.
fixedFixed an error starting in Stage 3 when dying after going directly to the boss battle without selecting a stage
fixedFixed a bug that did not count timeout as death that displayed on game result area.
removedThe function removed that cancels the skill when SMG leaves the screen while using the SMG skill.

Panic Station VR changes

changedOculus tutorial UI applied.
fixedFixed a bug where SMG skill marks remained on dead enemies.
fixedFixed an issue with timeouts in the tutorial area.
fixedFixed an error starting in Stage 3 when dying after going directly to the boss battle without selecting a stage
fixedFixed a bug that did not count timeout as death that displayed on game result area.

- Oculus tutorial UI applied.

- Boss monster's melee attack range is now visible.

- Now rifle skill needs cost to use.

- Fixed a bug where SMG skill marks remained on dead enemies.

- Fixed an issue with timeouts in the tutorial area.

- Fixed an error starting in Stage 3 when dying after going directly to the boss battle without selecting a stage

- Fixed a bug that did not count timeout as death that displayed on game result area.

- The function removed that cancels the skill when SMG leaves the screen while using the SMG skill.

- Changed to create / disengage cobweb-like obstructions naturally.

Source

Steam News / 8 April 2020

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