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Steam News10 December 20214y ago

Upcoming Features & Improvements for Panic Mode

It’s been a while since our last update and we’re excited to talk a bit more about what we’re working on - here's what we have in store for you for one of the upcoming updates: Interior walls and objects (and pammies) w

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Full Panic Mode update

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What changed

0 fixes4 additions3 changes0 removals
  • Store
  • Gameplay
  • Maps
  • Compatibility
changedIt’s been a while since our last update and we’re excited to talk a bit more about what we’re working on - here's what we have in store for you for one of the upcoming updates:
addedConfused about which item does what thing, about how to reset items, or about existence in general? We’re working on answering some of those questions with a totally new tutorial.
addedAlso in the works is a cool new element - Ice forms when water freezes (who knew?) causing blocked paths or stopping Pammies in their tracks.
changedThere’s a world of difference (sorry) between our old and upcoming world maps:
addedWe’re making use of the new mechanics to develop new accident-prone situations.
addedUpcoming improvements to the game's aesthetic include new room decor and outfits along with some improvements to the heat vision and such.

It’s been a while since our last update and we’re excited to talk a bit more about what we’re working on - here's what we have in store for you for one of the upcoming updates:

Interior walls and objects (and pammies) will soon be able to get exploded by certain items. Who needs to strategically plan escape routes when you can blast open a few walls?

Crisis employees will soon be able to zoom, rotate, and pan to get a better look at the situations.

Confused about which item does what thing, about how to reset items, or about existence in general? We’re working on answering some of those questions with a totally new tutorial.

Also in the works is a cool new element - Ice forms when water freezes (who knew?) causing blocked paths or stopping Pammies in their tracks.

There’s a world of difference (sorry) between our old and upcoming world maps:

Shinier buttons and colours, highlighting things, and some general refinements are also on the way.

We’re making use of the new mechanics to develop new accident-prone situations.

Upcoming improvements to the game's aesthetic include new room decor and outfits along with some improvements to the heat vision and such.

What’s that? Who knows. In any case this is apparently a very handy thing to do to prepare ourselves for future goals like enhancing objective progression or potentially a level editor.

We've had a list of things to tidy up that hopefully won't grow too big during the next phases of testing.

We'll roll out some of the updates in late January pending tester feedback.

Finally a big thanks for the support and feedback throughout the development so far, the feedback from our earliest builds right through to recent playtests has helped us make much better decisions during task planning which will hopefully result in a much better experience. If you’re interested in becoming a beta tester or to let us know your feedback we'd love to hear your from you on our discord here:

Panic Mode Discord

Source

Steam News / 10 December 2021

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