Full notes
Full Pangea update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
- UI and audio
Battle bonuses system has been added to the game. At the beginning of battle in the central part of the field, several bonuses are generated that increase the damage or health of the unit. To activate bonus, unit must be moved on the appropriate hex. Bonuses effect is cumulative and persists until the end of the battle. Now it is beneficial to immediately move forward, and not wait for the enemy in your position. The role of rifle units has also decreased - they ceased to be imba.
In addition, the following fixes have been made: * Added support for windowed mode. * Added scrolling of lists with the mouse wheel. * The sound settings panel now opens and disappears at the click of a button. * You can now skip a unit's turn in battle. * Now, at the beginning of the game, each hero, in addition to the basic units, has one random "advanced" unit of his native race.
Source
Changelog.gg summarizes and formats this update. How we read updates.
