In this update3
Full notes
Full Pandora's Toybox update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Greetings, Creators,
What changed
- Performance
- Maps
- UI and audio
- Fixes
- Gameplay
Pandora's Toybox changes
We've just released an update for the game. The details are as follows:
This update mainly focuses on performance optimization, experience improvements, and bug fixes.
Performance Optimizations
Optimized pathfinding updates to reduce lag when there are too many continents.
Fixed stuttering caused by map deserialization when the map has been modified extensively.
Fixed the issue where map creation was abnormally slow after enabling V-Sync and locking the frame rate to 30 FPS.
Experience Optimizations
You can now continue to reveal the Tech Tree after clearing the game.
The Tech Tree can now be revealed in Sandbox Mode.
Added a "Disable pulsating hints" option to the Tech Tree page.
Levels now support 3x speed.
Added day/night display settings:
Day/Night Cycle
Always Day
Always Night
The specific area of effect will now be displayed when using meteorites.
Increased the hit area for the "Start Game" button on the main interface to reduce accidental clicks.
Bug Fixes
Fixed an issue where nations could not be founded on new continents.
Fixed an issue where walls and buildings were repeatedly being re-planned.
If you encounter any problems during the game, you're welcome to join our official discussion community to discuss the game with other players.
Source
Changelog.gg summarizes and formats this update. How we read updates.
