What changed
0 fixes3 additions1 change0 removals
addedSince Update 0.3.0, new members have joined the boar family which is now made up of males, females and babies.
changedThe male (reworked): - Robustness : 50 health points - Experience given increased : 10 -> 15 experience points - Attack increased : 10 -> 15 attack points - Speed : - - Behavior : far from the initial den of the player's family, moves alone, attacks the player when the player is near
addedThe female (new): - Robustness: 50 health points - Experience given : 10 experience points - Attack: 7.5 attack points - Speed : -- - Behavior : very close to the initial den of the player's family, moves with its babies, favorite prey for low-level players, attacks the player when the player is near
addedBabies (new): - Robustness: 20 health points - Experience given : 5 experience points - Attack : 2 attack points - Speed : --- - Behavior : very close to the initial den of the player's family, moves with his group, favorite prey for low level players, flees when the player is near
Pandora : Wild Origins changes
addedSince Update 0.3.0, new members have joined the boar family which is now made up of males, females and babies.
changedThe male (reworked): - Robustness : 50 health points - Experience given increased : 10 -> 15 experience points - Attack increased : 10 -> 15 attack points - Speed : - - Behavior : far from the initial den of the player's family, moves alone, attacks the player when the player is near
addedThe female (new): - Robustness: 50 health points - Experience given : 10 experience points - Attack: 7.5 attack points - Speed : -- - Behavior : very close to the initial den of the player's family, moves with its babies, favorite prey for low-level players, attacks the player when the player is near
addedBabies (new): - Robustness: 20 health points - Experience given : 5 experience points - Attack : 2 attack points - Speed : --- - Behavior : very close to the initial den of the player's family, moves with his group, favorite prey for low level players, flees when the player is near
Since Update 0.3.0, new members have joined the boar family which is now made up of males, females and babies.
The male (reworked): - Robustness : 50 health points - Experience given increased : 10 -> 15 experience points - Attack increased : 10 -> 15 attack points - Speed : - - Behavior : far from the initial den of the player's family, moves alone, attacks the player when the player is near
The female (new)
- Robustness: 50 health points
- Experience given : 10 experience points
- Attack: 7.5 attack points
- Speed : --
Behavior
very close to the initial den of the player's family, moves with its babies, favorite prey for low-level players, attacks the player when the player is near
Babies (new)
- Robustness: 20 health points
- Experience given : 5 experience points
- Attack : 2 attack points
- Speed : ---
Behavior
very close to the initial den of the player's family, moves with his group, favorite prey for low level players, flees when the player is near