In this update3
Full notes
Full Pandemic Crisis update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
Pandemic Crisis changes
Summary
In the first post-release update, I have focused on fulfilling player requests.
Save/Load games
Originally, I didn't think that here would be a need for a save/load system, since I figured that most games would be played through in just a few minutes. However, as the game war further developed, it proved that assumption wrong, which was pointed out to me in a request for such functionality.
A Save/Load system is now included.
Check/Uncheck All Measures
There was originally a feature to "Toggle" countermeasures On/Off for all countries in the game from the Measures Management Panel. This proved to be a bit annoying, since it activated the selected countermeasure in all countries where it was previously not activated and vice versa. It has now been replaced with two distint options, "Check All" and "Uncheck All", to simplify things a bit.
Visual Adjustments
The checkboxes indicating which countries had a specifik countermeasure activated was sometimes hard to see clearly, especially when displayed on a flag with a lot of green in it. The checkbox graphic has been adjusted, so they should now be easier to spot.
Suggestions and requests wanted!
If you have any requests or suffestions, please feel free to post them in the forum. I will do my best to make changes based on player requests.
Source
Changelog.gg summarizes and formats this update. How we read updates.
