Full notes
Full Palallel update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
Palallel changes
Level adjustments :
1-12 -> More space to pile up boxes to get to the upper level.
2-10 -> Easier jump on the last two jumps before the final foor.
3-10 -> Key slide on A-side has been rearranged to have fewer interactions and reflexes requirements.
3-7 -> Removed one step to beat the level, end door modified a bit and adjusted platform height on side B.
1-11 -> Keys moved & removed + other small adjustments.
Fixed an issue that prevented the player to throw a key when it was close to a wall. - Tweaked character colliders to prevent him from getting stuck on doors and obstacles.
Source
Changelog.gg summarizes and formats this update. How we read updates.
