Full notes
Full Painters Guild update
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What changed
- Balance
- UI and audio
This is the first post-release Painters Guild update, bringing bug fixes, balance changes and minor new features.
List of changes:
-You can now drag painters from their portraits in the bottom left of the screen. If you ever lose a painter of sight, just click the portrait, hold and drag the painter out of it. -Fixed a bug where painters would sometimes not return from Great Works or travels. Should this persist, use the new "drag from portrait" feature to retrieve your painters. -The starting painter is now a journeyman (rank 2) instead of master (rank 3). This allows the artist to paint a masterpiece. -Changed "Perfection" Great Work result description text from "double" to "extra". The value was 20%, not double, and the text was incorrect. -Illness happens less often, is less contagious, less deadly and there is now an event that explains it when your first painter gets sick. -Doctor cost reduced from 200 to 150 (in the event where you can try to save your painter from death). -The final message in 1620 now shows a highscore and your previous highest score. We are working on improving this further in next updates with a more complex score system and more detailed score screen. -More clients spawn in the late game to make it gradually harder. Start a new game for full effect. Thanks!
Source
Changelog.gg summarizes and formats this update. How we read updates.
