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Steam News14 February 20251y ago

Dev Update 2025-02-14

Happy Valentines day, this dev log has many things to update you about. For a starter we have added 4 new movement based spells that allow you to play more aggressively by moving and attacking at the same time.

Full notes

Full Painted Peril update

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What changed

0 fixes3 additions1 change0 removals
  • Balance
  • Gameplay
  • Store
  • Server
addedHappy Valentines day, this dev log has many things to update you about. For a starter we have added 4 new movement based spells that allow you to play more aggressively by moving and attacking at the same time. This includes painted swords that activate when using movement abilities and a huge flail that deals more damage the faster you move.
addedWe have also updated several levels and reworked the ravine level completely. Almost all levels have received new special rooms and objectives and many of them have got an overhaul on enemy placement and traversal to make them less annoying and more interesting. We have also updated lighting and effects in the game to increase the final polish.
addedFinally we have added a lot of long term progression goals with the player by making spells unlockable through special shrines that are spread out in the game. This should further increase motivation to explore and find secrets in the game. We have also added a new shop in the Cave Town level and added a new NPC to the game.
changedPainted Peril Playtesting: https://forms.gle/RhDEf7uFmzJB2nKz5 Discord Server: https://discord.gg/XetedhPSDn

Happy Valentines day, this dev log has many things to update you about. For a starter we have added 4 new movement based spells that allow you to play more aggressively by moving and attacking at the same time. This includes painted swords that activate when using movement abilities and a huge flail that deals more damage the faster you move.

We have also updated several levels and reworked the ravine level completely. Almost all levels have received new special rooms and objectives and many of them have got an overhaul on enemy placement and traversal to make them less annoying and more interesting. We have also updated lighting and effects in the game to increase the final polish.

Finally we have added a lot of long term progression goals with the player by making spells unlockable through special shrines that are spread out in the game. This should further increase motivation to explore and find secrets in the game. We have also added a new shop in the Cave Town level and added a new NPC to the game.

Go and get inspired in the game! MP Team

Painted Peril Playtesting: https://forms.gle/RhDEf7uFmzJB2nKz5 Discord Server: https://discord.gg/XetedhPSDn

Source

Steam News / 14 February 2025

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