Full notes
Full Paint Desk Simulator update
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What changed
- Gameplay
- Store
- Fixes
- UI and audio
Paint Desk Simulator changes
Changes:
Completely redone second location from Alpha Test, new location is now available for $1250 + $100 rent (lowered from 250)
New day/night cycle, there is now actual night (with a moon, ooooooh)
Added the ability to take multiple orders at once in the second location (with the implication of adding something very soon (there is a website once you reach the second location teasing the new addition coming)
Made a display for the XP system (it's been secretly implemented for a while now)
Added a new Easter Egg in the second world (in remembrance)
Added new achievement for moving stores
Added total earned in day to ColorfulChip's Casino allowing the player to know when they reached their daily limit
Changed shelf upgrades having players purchase the wood ones before they get access to the metal shelves
Added random shuffle to the NPCs allowing for more NPC types to be shown
Added more NPC variations
Added titles to the desktop, allowing for easier navigation
Added new paint swatch wall
Bug Fixes:
Added fix for soft locked NPCS in store
Fixed issues with a very small change that NPCs would not come up to the counter and force the player to reload
Fixed some rounding issues on StatSplat
Fixed issues with the save/load controller that caused all data to be completely wiped
Fixed issue with "Day Arriving" for certain items not displaying correctly
Fixed issue with saving endlessly on Colorful Chip's Casino when reached max amount
Fixed player movement on elevations higher than base
Fixed NPCs sliding away from you when waiting for their order
Changed door opening sound to not play when the store is full and a customer wants to shop
Fixed issue when moving stores not saving correctly in the save/load controller
Source
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