HomeGamesUpdatesPricingMethodology
Steam News17 February 20264mo ago

Paign 2 - 1.01

Improvements Adjusted combo timing to make chaining meele attacks easier Added an optional subtle spark effect to indicate combo timing (can be disabled in the options) Player can no longer die during the tutorial Added

Full notes

Full Paign 2 update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes2 additions2 changes2 removals
  • Gameplay
  • Fixes
changedImprovements
changedAdjusted combo timing to make chaining meele attacks easier
addedAdded an optional subtle spark effect to indicate combo timing (can be disabled in the options)
removedPlayer can no longer die during the tutorial
addedAdded an interact hint popup for better guidance
fixedFixed music not playing properly on game start

Paign 2 changes

changedImprovements
changedAdjusted combo timing to make chaining meele attacks easier
addedAdded an optional subtle spark effect to indicate combo timing (can be disabled in the options)
removedPlayer can no longer die during the tutorial
addedAdded an interact hint popup for better guidance

Improvements

  • Adjusted combo timing to make chaining meele attacks easier

  • Added an optional subtle spark effect to indicate combo timing (can be disabled in the options)

  • Player can no longer die during the tutorial

  • Added an interact hint popup for better guidance

Bug Fixes

  • Game now starts correctly with clouds

  • Fixed music not playing properly on game start

  • Enemies can no longer be triggered during the combat tutorial

  • Fixed several other minor issues

Thanks for your support and feedback!

Source

Steam News / 17 February 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.