In this update1
Full notes
Full Packing House update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello everyone! It's finally time to release the new update with the employee on the public branch! Since the open testing began we fixed a number of bugs and also added small quality of life features like the option to assign orders directly in the employee window or time speed affecting the pace of printing waybills.
What changed
- Fixes
- Server
- Gameplay
- UI and audio
- Store
- Balance
Packing House changes
Below you can once again find the changelog for this update and we hope that you will get to enjoy it without any problems. Though in case there are any bugs remaining feel free to let us know here or on our Discord server ;)
Marcin, Jakub & Adrian
Changelog:
Added ability to hire an employee
Changed the entertainment system
Changed penalties for bringing entertainment to a low level
Added ability to preview items required for orders while being in the wholesaler
Added ability to reorder orders without using a computer
Added influence of time speed on the regeneration rate of entertainment while watching TV or sitting by the fireplace
Added influence of time speed on printing the waybills
Changed the warning system (added ability to display multiple at once)
Added a warning when the courier is waiting outside the house
Fixed bug that activated the tutorial after changing the game language
Fixed a bug that caused the item ghost to be missing from the shelf
Fixed formatting of prices in the wholesale store
Improved gameplay balance
Changed the size of some items
From now on, sprinting consumes more energy
Optimized lighting performance
Optimized overall game performance
Fixed a bug that could lead to problems with loading game saves
Many small fixed and improvements
Source
Changelog.gg summarizes and formats this update. How we read updates.
