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Steam News5 November 20258mo ago

I made a demo for itch.io

Hi, here is the dev behind Packed Lair. I have made a demo for itch, which is the first step before making a demo for Steam. I will collect feedback to improve on it, I hope to have something for January.

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  • Gameplay
addedhere is the dev behind Packed Lair. I have made a demo for itch, which is the first step before making a demo for Steam. I will collect feedback to improve on it, I hope to have something for January. In the meantime, I will start the work for adding new factions. Factions are a group of buildings and units that fits together. I have currently 3 of them, and now it is time add more. I will also expend on the spell system that is currently very basic. My current idea is to have a single spell per faction and the player will have one based on the starting buildings, alternatively, I could let the player choose from the used faction. Well, still a lot of works but exciting. Thank you for reading this?

Packed Lair changes

addedhere is the dev behind Packed Lair. I have made a demo for itch, which is the first step before making a demo for Steam. I will collect feedback to improve on it, I hope to have something for January. In the meantime, I will start the work for adding new factions. Factions are a group of buildings and units that fits together. I have currently 3 of them, and now it is time add more. I will also expend on the spell system that is currently very basic. My current idea is to have a single spell per faction and the player will have one based on the starting buildings, alternatively, I could let the player choose from the used faction. Well, still a lot of works but exciting. Thank you for reading this?

Hi,

here is the dev behind Packed Lair. I have made a demo for itch, which is the first step before making a demo for Steam. I will collect feedback to improve on it, I hope to have something for January. In the meantime, I will start the work for adding new factions. Factions are a group of buildings and units that fits together. I have currently 3 of them, and now it is time add more. I will also expend on the spell system that is currently very basic. My current idea is to have a single spell per faction and the player will have one based on the starting buildings, alternatively, I could let the player choose from the used faction. Well, still a lot of works but exciting. Thank you for reading this?

Source

Steam News / 5 November 2025

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