In this update5
Full notes
Full Pacific Drive update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
- Fixes
- Gameplay
- UI and audio
- Workshop
- Store
Pacific Drive changes
Thanks to all our Breachers we were able to find a lot of fixes, and fast! Version 1.11.1 of Pacific Drive is now available on PlayStation, Xbox, and PC.
Version 1.11.1 - Highlights
We've implemented a lot of fixes for softlocks and progression blocking issues have been solved
Xbox users should now be able to access their DLC entitlements offline
Bug and UX Fixes
Fixed a rare crash that would occur when attempting to save a game that had a large or older save file
Fixed a softlock in early Whispers in the Woods mission when breaking down attuned car parts and not having enough materials to craft more.
If your save is currently in this state, new attuned parts should appear from the pneumatube next to the route planner.
Fixed a softlock in base game tutorial where tires would sometimes obtain extra unintended status effects.
Fixed a softlock in base game tutorial that would prevent player from using the route planner in certain circumstances.
Improvements have been made to alleviate fog flickering on consoles however this will slightly impact render resolution on affected platforms.
A fix for the render resolution changes is already planned for a future patch.
We’ve taken steps to prevent players from stumbling into an issue with Whispers in the Woods where they cannot properly progress through the game after the first Altar of Passage.
We are still actively investigating instances of this issue for existing players
Xbox Specific - We’ve fixed Xbox Whispers in the Woods DLC entitlements (licensing) becoming unavailable when playing offline - all content should now be available without requiring an internet connection.
Ongoing Performance Issues
We’re aware of certain players experiencing performance problems on multiple platforms. We are actively investigating these issues; however we do want to remind console players of the existence of performance mode. For players on the Xbox series S we highly advise this to be enabled.
One specific outstanding issue is a lack of PC shader caching. While this hot fix does not contain improvements in that area, we do have a fix ready to be deployed in the near future which should alleviate those problems.
Known Issues
Xbox Specific - Audio will sometimes stutter when zooming in/out with the camera
Controller haptics still activate occasionally when disabled in settings
Temporary solution - disable haptics/vibration at a device level
Status Effect indicators are not properly rotating in inventory
Z.E.T.I. System can get stuck in animation when saving/quitting during the animation
Can be solved by re-inserting hard drive or audio tape items
A hitch can occur when destroying a Plasma Generator with the Impact Hammer
Abandoned cars sometimes spawn floating
Taking a standard Junction Exit after summoning an Attuned Gateway can cause Altars of Passage to not spawn in future Exit Junctions
The Refinery garage station continues to run while game is paused
The Refinery is blocking a garage cosmetic slot
Rare instances where Audio Tape dialogue is missing partial subtitles
Occasionally, some new anomaly types will fail to spawn in their specially marked junctions
Harvestman
Glowgrabber
Harvestman neck can erratically stretch and distort visually in certain situations
Hooligan logbook Photo cannot be unlocked
A slight hitch occurs when any Attuned car part is highlighted
Source
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