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Steam News23 February 20242y ago

Pacific Drive Version 1.1.2 Patch Notes 2/22/2024

Version 1.1.2 Drivers! We’ve seen your compliments, concerns, and issues raised playing the game today during launch and I’m happy to say - here’s some hotfixes.

In this update1

Full notes

Full Pacific Drive update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

30 fixes0 additions6 changes0 removals
  • Fixes
  • Performance
  • UI and audio
  • Compatibility
fixedDrivers! We’ve seen your compliments, concerns, and issues raised playing the game today during launch and I’m happy to say - here’s some hotfixes. While we might not have time to respond to everything we see, I can assure you we are seeing it. If you have a particular issue that’s not being addressed here, rest assured that we are investigating solutions. Thanks for all of your feedback so far - now lets get you patched up and back out into the Zone!Highlights
changedDrivers! We’ve seen your compliments, concerns, and issues raised playing the game today during launch and I’m happy to say - here’s some hotfixes. While we might not have time to respond to everything we see, I can assure you we are seeing it. If you have a particular issue that’s not being addressed here, rest assured that we are investigating solutions. Thanks for all of your feedback so far - now lets get you patched up and back out into the Zone!You can now re-bind all mouse buttons (LMB, RMB, M3, M4, M5) - Radio station music tracks will now be properly random at all times - Fixed various progression blocking edge-case issues reported by players - Fixed a few bug that made diagnosing
fixedDrivers! We’ve seen your compliments, concerns, and issues raised playing the game today during launch and I’m happy to say - here’s some hotfixes. While we might not have time to respond to everything we see, I can assure you we are seeing it. If you have a particular issue that’s not being addressed here, rest assured that we are investigating solutions. Thanks for all of your feedback so far - now lets get you patched up and back out into the Zone!car quirks
fixedDrivers! We’ve seen your compliments, concerns, and issues raised playing the game today during launch and I’m happy to say - here’s some hotfixes. While we might not have time to respond to everything we see, I can assure you we are seeing it. If you have a particular issue that’s not being addressed here, rest assured that we are investigating solutions. Thanks for all of your feedback so far - now lets get you patched up and back out into the Zone!harder - Fixed a physics-related crash that could happen while scrapping bunnies for some players.
changedDrivers! We’ve seen your compliments, concerns, and issues raised playing the game today during launch and I’m happy to say - here’s some hotfixes. While we might not have time to respond to everything we see, I can assure you we are seeing it. If you have a particular issue that’s not being addressed here, rest assured that we are investigating solutions. Thanks for all of your feedback so far - now lets get you patched up and back out into the Zone!QoL Features + UI Improvements
fixedDrivers! We’ve seen your compliments, concerns, and issues raised playing the game today during launch and I’m happy to say - here’s some hotfixes. While we might not have time to respond to everything we see, I can assure you we are seeing it. If you have a particular issue that’s not being addressed here, rest assured that we are investigating solutions. Thanks for all of your feedback so far - now lets get you patched up and back out into the Zone!You can now re-bind all mouse buttons (LMB, RMB, M3, M4, M5) - The throw button prompt iconography better indicates a HOLD interaction on the HUD - Improved icon display on rotated items and fixed some flickering visuals - Improved icon display for putting items directly from hand into attached car storage. - Other minor UI/UX improvements

Pacific Drive changes

fixedHighlights
changedYou can now re-bind all mouse buttons (LMB, RMB, M3, M4, M5) - Radio station music tracks will now be properly random at all times - Fixed various progression blocking edge-case issues reported by players - Fixed a few bug that made diagnosing
fixedcar quirks
fixedharder - Fixed a physics-related crash that could happen while scrapping bunnies for some players.
changedQoL Features + UI Improvements

Version 1.1.2

Drivers! We’ve seen your compliments, concerns, and issues raised playing the game today during launch and I’m happy to say - here’s some hotfixes. While we might not have time to respond to everything we see, I can assure you we are seeing it. If you have a particular issue that’s not being addressed here, rest assured that we are investigating solutions. Thanks for all of your feedback so far - now lets get you patched up and back out into the Zone!

Highlights

  • You can now re-bind all mouse buttons (LMB, RMB, M3, M4, M5) - Radio station music tracks will now be properly random at all times - Fixed various progression blocking edge-case issues reported by players - Fixed a few bug that made diagnosing

car quirks

harder - Fixed a physics-related crash that could happen while scrapping bunnies for some players.

QoL Features + UI Improvements

  • You can now re-bind all mouse buttons (LMB, RMB, M3, M4, M5) - The throw button prompt iconography better indicates a HOLD interaction on the HUD - Improved icon display on rotated items and fixed some flickering visuals - Improved icon display for putting items directly from hand into attached car storage. - Other minor UI/UX improvements

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Bug Fixes

  • Fixed an issue where saving and loading during a dialogue at the garage after the

Midwall Crossing

mission could block progression. - Improved interior lighting of a quest-specific tower in

Deep Zone circuit

mission. - Fixed an issue where sometimes the player would become invulnerable, but also not be able to heal until a level transition. - Fixed an issue where Tools wouldn’t function properly after exiting the car when it’s on its side. - Fixed an issue where Color Deficiency accessibility settings were reverting after being applied. - The final exit gate after the

Deep Wall Crossing

mission should always be open after completing all mission objectives now. (Previously there was an issue with showing up at that node when you hadn’t planned a route there). - Fixed an issue where the Settings menu didn’t fill the screen and left a slim border around it. - Fixed an issue where Controller rumble could get stuck on after installing an ability in the Ability Screen in the car. - Inventory will no longer “reset” / re-sort when placing a tool on top of another tool. - Radio station music tracks will now be properly random at all times. (It was randomizing a smaller subset per level, leading to some unintended repetitiveness). - Music will now always play during the Credits that are brought up at the end of the game. - Fixed a sticky UI prompt during the Tutorial that was confusing. - Fixed an issue with

Wiper Right quirks

would activate on

Wiper Off

. - Fixed an issue where broken headlights would light up with

Headlight brightening quirks.

  • Fixed an issue where the Credits at the end of the game wouldn’t show over the Player/Inventory menu and would block input prompts to proceed. - You can no longer destroy the

Handbrake Upgrade

by leaving it in the

Vargas Vacuum

and block your progress by doing so. - Fixed some minor visual issues with meshes and shadows in various parts of the game.

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Known Issues

  • Some 3D meshes can rarely and randomly get stretched by the level load process, and intersect with the game space in a confusing way (visual bug). This can be fixed by re-loading the save. If you’re seeing this a lot, you can try launching in DX11 mode for compatibility, but at the loss of some performance. -

Abductors

are hyper-focused on

bunnies

and will ignore all other distractions - Threadripper CPUs can have frame pacing issues causing random performance drops - Current DLSS implementation can sometimes reduce performance instead of improve it for certain NVIDIA GPUs when playing at lower resolutions. -

Repair Station

garage upgrade will continue playing its visuals if it still has juice but only a

Peculiar

car part left to repair.

Source

Steam News / 23 February 2024

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