Full notes
Full PacaPomo update
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Repeated intro
Hey y'all! Patch 7, the last patch of 2024, is out!
What changed
- Gameplay
- Balance
- Events
- Store
Happy holidays! We hope your exams went well!
Patch 7 has a big design change that we'd love your feedback on. We're doubling the yield of crops! But we're also halfling the value of crops... So what's the point right? Well we're introducing the concept of overflow time to crops. Whenever you did a 50 minute pomodoro for a 25-minute crop like potatoes, it felt like you were wasting a lot of time! No longer will this be the case. You now get double what you would have normally gotten from a 25 minute growth! This will work for all time sequences. Say you are growing a 50-minute crop like tomatoes, which yields 2 by default. Then you set two 20-minute pomodoros followed by a 50 minute pomodoro. That's 90 minutes you spent growing that tomato seed! Previously you would only get the base yield for this, but now you will get (90/50) * 2 tomatoes = 3.6 tomatoes, rounded up to 4 tomatoes!
We hope this helps the game feel and also helps make Cooking and Order board a little bit more worthwhile!
Some changes you can expect to see since the last build:
Rebalanced the crops
Crops now reward yield based on the total pomodoro time used to grow it
Minigame music should now properly stop playing when the minigame ends
You can no longer earn hints for generic recipes
Volume settings now apply immediately on app open
Lake visuals have been updated
Eko's shop art has been expanded
You can now edit and delete pomodoro tasks
Updated the Sad VFX again
We hope you enjoy your time with PacaPomo!
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Source
Changelog.gg summarizes and formats this update. How we read updates.
