Full notes
Full Pablo's Journey update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Server
It's been a month in the kitchen and there's plenty to share - even without a new playtest build.
In this log:
- 🧱 New level design rules (inspired by John Romero's Doom principles) and a fresh approach to grayboxing the Demo
- 📦 A brand new pushing mechanic - shove crates over spikes, drop barrels on enemies... or
on a certain boss 👀
- 👹 Progress on the first boss for the Terra planet
- 🗺️ A look at what's coming next on the road to the Demo
We're also creeping up on 200 wishlists - if you haven't yet, smashing that wishlist button genuinely helps a ton. 🙏
👉 Read the full log here: https://pablosjourneygame.com/blog/dev-log-2/
May the 4th be with you.
If you want to chat development, Pablo's Journey or just say hi, you can drop into my Discord server.
Source
Changelog.gg summarizes and formats this update. How we read updates.
