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Steam News8 April 201610y ago

Supported Platforms

When you buy P.O.L.L.E.N, you’ll have access to both the VR and Non-VR version of the game. What this means is that upon launch, you’ll be able to play P.O.L.L.E.

Full notes

Full P·O·L·L·E·N update

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What changed

0 fixes0 additions1 change0 removals
  • Compatibility
changedWhen you buy P.O.L.L.E.N, you’ll have access to both the VR and Non-VR version of the game. What this means is that upon launch, you’ll be able to play P.O.L.L.E.N either on a regular monitor or a near-final VR beta version on the Oculus Rift. The final Oculus Rift version, and support for other VR headsets & hand controllers will follow suit in the future. Read more on our FAQ page: http://pollengame.com/support In order to get a VR version into your hands already at launch, we've decided to release an Oculus beta version for the curious amongst you. If you'd like to be part of our extended team and provide us with valuable feedback on how to create an even better VR experience, we'd love to hear it! We already support multiple different locomotion movements and tweaked things like headbob and snap turn, but if there's something more you'd like to see in P.O.L.L.E.N, don't hesitate to tell us either in this thread or drop us an email at contact@mindfieldgames.com After the launch, we will release an update with support for the HTC Vive, motion controllers like the Oculus Touch, as well as suggestions we have received from you about the VR beta.

When you buy P.O.L.L.E.N, you’ll have access to both the VR and Non-VR version of the game. What this means is that upon launch, you’ll be able to play P.O.L.L.E.N either on a regular monitor or a near-final VR beta version on the Oculus Rift. The final Oculus Rift version, and support for other VR headsets & hand controllers will follow suit in the future. Read more on our FAQ page: http://pollengame.com/support In order to get a VR version into your hands already at launch, we've decided to release an Oculus beta version for the curious amongst you. If you'd like to be part of our extended team and provide us with valuable feedback on how to create an even better VR experience, we'd love to hear it! We already support multiple different locomotion movements and tweaked things like headbob and snap turn, but if there's something more you'd like to see in P.O.L.L.E.N, don't hesitate to tell us either in this thread or drop us an email at contact@mindfieldgames.com After the launch, we will release an update with support for the HTC Vive, motion controllers like the Oculus Touch, as well as suggestions we have received from you about the VR beta.

Source

Steam News / 8 April 2016

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