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Steam News1 December 20257mo ago

2025-12-01 Feedback Update

■ **Mute Button Added** Why didn’t we have this earlier…? ■ **STAY Button Added** **STAY Off:** Moves to the next stage upon clearing. **STAY On:** Remains on the same stage even after clearing.

In this update6

Full notes

Full #Oyster Sooource 2120bb update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition4 changes1 removal
  • UI and audio
  • Gameplay
  • Maps
changed■ **STAY Button Added***STAY Off:** Moves to the next stage upon clearing.
changed■ **STAY Button Added***STAY On:** Remains on the same stage even after clearing.
changed■ **STAY Button Added**Use STAY **On** when you want to idle. Use it **Off** for continuous progression.
changed■ **STAY Button Added**This change also takes into account the updated “Lost” system.
removed■ **Enter & Space Keys: Changed from Auto to Pause**We removed unnecessary Pause triggers.
fixed■ **Enter & Space Keys: Changed from Auto to Pause**Also fixed an issue where the game could pause during purchases or while selecting stages.

#Oyster Sooource 2120bb changes

changed*STAY Off:** Moves to the next stage upon clearing.
changed*STAY On:** Remains on the same stage even after clearing.
changedUse STAY **On** when you want to idle. Use it **Off** for continuous progression.
changedThis change also takes into account the updated “Lost” system.
removedWe removed unnecessary Pause triggers.

■ **Mute Button Added**

Why didn’t we have this earlier…?

■ **STAY Button Added**

  • **STAY Off:** Moves to the next stage upon clearing.

  • **STAY On:** Remains on the same stage even after clearing.

Use STAY **On** when you want to idle. Use it **Off** for continuous progression.

This change also takes into account the updated “Lost” system.

■ **Enter & Space Keys: Changed from Auto to Pause**

We removed unnecessary Pause triggers.

Now you can Pause using the Space key while playing with WASD.

Also fixed an issue where the game could pause during purchases or while selecting stages.

■ **“Lost” System Updated for a Better Feeling**

EXP that you lose is now stored instead of disappearing.

It will be converted when you clear a Boss stage and unlock new content.

The more you suffer, the more you get back—so feel free to suffer boldly.

■ **Looking Ahead**

If you have feedback, feel free to post on the forums or on X (Twitter).

Games are more fun when they’re challenging.

Source

Steam News / 1 December 2025

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