Steam News9 May 202622d ago

New Additions: Toilets & Sofas | Major Bug Fixes [2026-05-10]

New Placeable Objects: 0. Toilet: Extremely comfortable to sit on; allows for rapid health regeneration. 1.

Full notes

Full Oxygen Train update

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What changed

1 fix1 addition1 change0 removals
  • Balance
  • Performance
addedNew Placeable Objects: 0. Toilet: Extremely comfortable to sit on; allows for rapid health regeneration. 1. Sofa: Accommodates two people simultaneously; allows for rapid health regeneration and serves as an aesthetic furnishing. 2. Added a first-person hand model for the "Oxygen Coin" item. 3. Added first-person hand models for Gold, Copper, and Iron Ingots.
fixedOther Adjustments: 0. Rebalanced the "Magician" class skills: The "Midas Touch" ability can no longer be triggered repeatedly during its active phase. The duration of Midas Touch has been reduced, but the item pickup speed during its active phase has been increased, allowing players to gather more resources within a short timeframe. Fixed a bug where Midas Touch could erroneously trigger on food items. 1. Optimized the Blueprint unlocking interface: The system now remembers the last Blueprint tier viewed, preventing the issue where the interface would jump to a different tier when unlocking a new technology. 2. Adjusted the display contrast on the Blueprint page to make it easier to distinguish between already unlocked technologies, currently unlockable technologies, and those that remain locked. 3. Introduced new Admin Commands to facilitate quick troubleshooting and support for player-related issues. 4. Fixed a potential discrepancy between character and arm skin tones, ensuring that the character model you see matches the model seen by other players. 5. Conducted a comprehensive translation pass to eliminate instances of garbled or unreadable text. 6. Adjusted the holding angle of the Water Canteen, as it was previously obstructing the player's field of view. 7. Fixed a rendering bug where Triangular Iron Floor panels would become invisible when their durability dropped to a low level. 8. Optimized the performance resource reclamation mechanism to alleviate frame rate drop issues. 9. Adjusted the font and size of friend names displayed above their heads for improved readability. 10. Fixed a bug where, in rare instances, a second player would be unable to sit in an empty seat on a Two-Person Bench after the first player had already taken a seat.
changedTomorrow's Development Plan: 1. Investigate and fix a bug where dragging items into the inventory (backpack) occasionally results in the item being lost. 2. Address general game stuttering and sudden crash-to-desktop issues. 3. Investigate and fix a bug where doors occasionally fail to open. 4. Continue development and expansion of "Oxygen Town."

New Placeable Objects: 0. Toilet: Extremely comfortable to sit on; allows for rapid health regeneration. 1. Sofa: Accommodates two people simultaneously; allows for rapid health regeneration and serves as an aesthetic furnishing. 2. Added a first-person hand model for the "Oxygen Coin" item. 3. Added first-person hand models for Gold, Copper, and Iron Ingots.

Other Adjustments: 0. Rebalanced the "Magician" class skills: The "Midas Touch" ability can no longer be triggered repeatedly during its active phase. The duration of Midas Touch has been reduced, but the item pickup speed during its active phase has been increased, allowing players to gather more resources within a short timeframe. Fixed a bug where Midas Touch could erroneously trigger on food items. 1. Optimized the Blueprint unlocking interface: The system now remembers the last Blueprint tier viewed, preventing the issue where the interface would jump to a different tier when unlocking a new technology. 2. Adjusted the display contrast on the Blueprint page to make it easier to distinguish between already unlocked technologies, currently unlockable technologies, and those that remain locked. 3. Introduced new Admin Commands to facilitate quick troubleshooting and support for player-related issues. 4. Fixed a potential discrepancy between character and arm skin tones, ensuring that the character model you see matches the model seen by other players. 5. Conducted a comprehensive translation pass to eliminate instances of garbled or unreadable text. 6. Adjusted the holding angle of the Water Canteen, as it was previously obstructing the player's field of view. 7. Fixed a rendering bug where Triangular Iron Floor panels would become invisible when their durability dropped to a low level. 8. Optimized the performance resource reclamation mechanism to alleviate frame rate drop issues. 9. Adjusted the font and size of friend names displayed above their heads for improved readability. 10. Fixed a bug where, in rare instances, a second player would be unable to sit in an empty seat on a Two-Person Bench after the first player had already taken a seat.

Tomorrow's Development Plan: 1. Investigate and fix a bug where dragging items into the inventory (backpack) occasionally results in the item being lost. 2. Address general game stuttering and sudden crash-to-desktop issues. 3. Investigate and fix a bug where doors occasionally fail to open. 4. Continue development and expansion of "Oxygen Town."

Source

Steam News / 9 May 2026

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