What changed
1 fix0 additions0 changes0 removals
fixedThis new patch fixes a few problems that players have been experiencing. - The Ancient Memories and Treasure Seeker Grand Master achievements were not working correctly. Now they do, and you do not have to create a new save to unlock the achievements if you've already collected all the necessary coins to get them. - The game would slowly leak memory, especially if players opened the pause menu. Most players were unaffected, but some would crash after long play sessions, and a small subset of players would crash frequently. Now Owlboy's memory usage should never increase over the course of a play session, and base memory usage should be lower. - We fixed some issues that caused players to get stuck in the Floating Continent Lava area. More information about other issues is in the Known Issues thread on Steam.
Owlboy changes
fixedThis new patch fixes a few problems that players have been experiencing. - The Ancient Memories and Treasure Seeker Grand Master achievements were not working correctly. Now they do, and you do not have to create a new save to unlock the achievements if you've already collected all the necessary coins to get them. - The game would slowly leak memory, especially if players opened the pause menu. Most players were unaffected, but some would crash after long play sessions, and a small subset of players would crash frequently. Now Owlboy's memory usage should never increase over the course of a play session, and base memory usage should be lower. - We fixed some issues that caused players to get stuck in the Floating Continent Lava area. More information about other issues is in the Known Issues thread on Steam.
This new patch fixes a few problems that players have been experiencing. - The Ancient Memories and Treasure Seeker Grand Master achievements were not working correctly. Now they do, and you do not have to create a new save to unlock the achievements if you've already collected all the necessary coins to get them. - The game would slowly leak memory, especially if players opened the pause menu. Most players were unaffected, but some would crash after long play sessions, and a small subset of players would crash frequently. Now Owlboy's memory usage should never increase over the course of a play session, and base memory usage should be lower. - We fixed some issues that caused players to get stuck in the Floating Continent Lava area. More information about other issues is in the Known Issues thread on Steam.