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Steam News26 September 20259mo ago

Patch - 09/26/2025

General Regeneration now also triggers at the end of every combat. Styles that give a bonus to Villager, Occult or Saltwater are now only offered if you have at least one piece of the appropriate set.

Full notes

Full Overlooting update

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What changed

2 fixes0 additions12 changes0 removals
  • Gameplay
  • Balance
  • Fixes
changedGeneralImproved the clarity of some texts.
changedBalanceThe health recovered from the Emergency Healing skill was buffed from 3 to 5.
changedBalanceThe Damage Amplification gained per different rarity from the Personal Collection skill was buffed from 5% to 7%.
changedBalanceThe Damage Amplification gained per active set from the Creativity skill was buffed from 7% to 8%.
changedBalanceThe Armor gained per active set from the Creativity skill was buffed from 3 to 4.
changedBalanceThe Weakness applied to all enemies by the Intimidate skill was buffed from 2 to 3.
health recovered from the Emergency Healing skill was buffed35health recovered from the Emergency Healing skill was buffed increased, buffThe Armor gained per active set from the Creativity skill was buffed34The Armor gained per active set from the Creativity skill was buffed increased, buffThe Weakness applied to all enemies by the Intimidate skill was buffed23The Weakness applied to all enemies by the Intimidate skill was buffed increased, buffenemy health lost from the Sudden Aging skill was buffed10%20%enemy health lost from the Sudden Aging skill was buffed increased, buff

General

  • Regeneration now also triggers at the end of every combat.

  • Styles that give a bonus to Villager, Occult or Saltwater are now only offered if you have at least one piece of the appropriate set.

  • Windowed mode now scales better on non-standard resolutions.

  • Improved the clarity of some texts.

Balance

  • The health recovered from the Emergency Healing skill was buffed from 3 to 5.

  • The Damage Amplification gained per different rarity from the Personal Collection skill was buffed from 5% to 7%.

  • The Damage Amplification gained per active set from the Creativity skill was buffed from 7% to 8%.

  • The Armor gained per active set from the Creativity skill was buffed from 3 to 4.

  • The Weakness applied to all enemies by the Intimidate skill was buffed from 2 to 3.

  • The enemy health lost from the Sudden Aging skill was buffed from 10% to 20%.

  • The health recovered from the Sudden Aging skill was buffed from 3 to 10% of your Max Health.

  • The health recovered from the Tempting Offer skill was buffed from 10 to 50% of your Max Health.

  • The Hex applied to all enemies from the Ceremonial Rite skill was buffed from 3 to 5.

  • The Decaying Touch skill now also gives 10 Physical Damage when obtained.

Bugfixes

  • Now every Style that gives a bonus to Villager can correctly appear when choosing a Style.

  • Fixed a bug that sometimes caused enemies to be untargetable.

  • Fixed a bug that caused the boss health bar to never disappear if the boss was killed too fast (sometimes happened in the Endless Mode).

  • Changed some items that were displaying the wrong sprites.

Source

Steam News / 26 September 2025

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