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Steam News7 February 20206y ago

Build 733

This week was all about refinement - lots of little UI, level generation, audio, and graphics improvements in this patch: Re-skinned the Inspect view to match the Organize view!

Full notes

Full Overland update

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What changed

1 fix1 addition4 changes0 removals
  • UI and audio
  • Balance
changedThis week was all about refinement - lots of little UI, level generation, audio, and graphics improvements in this patch:
addedAdded new end-of-level audio cues that change depending on failure/victory/etc
changedIncreased survivor movement speed by almost 10%. Feels nice!
fixedFixed some long-standing bugs with audio and lighting
changedVarious balance + difficulty changes
changedWe've got one more small, mostly-audio patch coming early next week and then we'll be focusing on the big final content drop!

This week was all about refinement - lots of little UI, level generation, audio, and graphics improvements in this patch:

  • Re-skinned the Inspect view to match the Organize view!

  • Re-did some of the trading site logic so that traders usually start out next to tables (seems small but feels so nice)

  • Added new end-of-level audio cues that change depending on failure/victory/etc

  • Increased survivor movement speed by almost 10%. Feels nice!

  • Fixed some long-standing bugs with audio and lighting

  • Various balance + difficulty changes

We've got one more small, mostly-audio patch coming early next week and then we'll be focusing on the big final content drop!

Source

Steam News / 7 February 2020

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