Full notes
Full Overfall update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Clearing personas at the inn will reset all the persona counters for that character. So the character can get similar personas in the future
Achievements related to skills, classes and companions will be rewarded correctly. Any old progress will be automatically synced next time you open the game.
Objects from 'Floor Objects' category will not disable the hexes they inhabit during battles. So our characters can fight in a cosy environment on warm carpets.
Added Corpse Armored as a new Story builder item.
Pirate ship quests will no longer trick you into quests that are impossible.
The Everguards have a new line for when you have just the right amount of dust.
Characters cannot get the same persona twice even if one of them comes from encounters from story builder.
Fixing typo in Aegis condition tooltip.
Several typos in the encounters are fixed.
Added some new story arcs to fillers.
Source
Changelog.gg summarizes and formats this update. How we read updates.
