Full notes
Full // OVERDRIVE update
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Repeated intro
Hello!
What changed
- Gameplay
- Events
- UI and audio
// OVERDRIVE changes
Here's the changelog for the 1.1, first update of //OVERDRIVE:
- ADD2 new prestige levels
- ADDSome new LEGENDARY rewards
ADD : "Back" button in game mode selection screen
ADD : Tooltips that explain game mode
MOD : Balancing tweaks
MOD : Score calculation update
- MOD"Permanent" indications on the rewards are removed in Marathon & Survive mode, as they are not kept after death in those game modes
FIX : Pathfinding improvements. Some enemies shouldn't stay stuck when an other enemy is on the destination
FIX : Shield enemies should no longer spawn on other enemies
FIX : Some audio mix issues
FIX : "Freeze" modifier could break the movements of certains enemies
Have a nice day! Bastienre4.
Source
Changelog.gg summarizes and formats this update. How we read updates.
