Full notes
Full Overdosed - A Trip To Hell update
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What changed
1 fix1 addition2 changes0 removals
- Performance
- Gameplay
changedCrash fixing improvements
fixedFixed enemy spawning issues
addedNewly spawned enemies now have slow effect if in matrix mode
changedChanged objectives text info popup (to fix stability issues)
First off, the version number in the menu is still the same. I just forgot about it, not really worth recompiling again just to change it.
Crash fixing improvements
Fixed enemy spawning issues
Newly spawned enemies now have slow effect if in matrix mode
Changed objectives text info popup (to fix stability issues)
Some enemies may get bunched up and stuck, I'll be fixing this soon so get some easy kills while it lasts :D
Source
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