Full notes
Full Overcrowd: A Commute 'Em Up update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Compatibility
- Server
Hi all
You can help beta test the latest updates to Overcrowd by opting into the open beta branch. Right click on the game in your library > Properties > Beta tab > select beta from the dropdown.
Beta 1.0.39:
-Do not add duplicate build goals if sequential scenarios required same item (should also prevent occasional -1 optional goals score) -Can now abort previously finished stations on network, with confirmation dialogue warning of save loss. (prevent being trapped if level completed at 1% rep and you wish to return later and cannot max stars) -Added confirmation dialogue to exit with no save actions on network and singles. -Corrected draw errors on footbridge -Corrected draw issues with spills and footprints sometimes not visible -commuters do not glitch at double speed (vibrating people effect fixed) -When returning to station having gained a higher tech level, level at which next bonds earned correctly set (do not get rare bug where many bonds are earned in a row) -call train and alighting meter on train platform pop up aligned on vertical and horizontal
Source
Changelog.gg summarizes and formats this update. How we read updates.
